Computer graphics and robotics have been converging for years. At SIGGRAPH 2026, that convergence takes center stage as robots learn, move, create, and interact through technologies originally ...
In January 2025, third-grade students continued to explore the basics of Computer Science and Robotics in STEAM (Science, Technology, Engineering, Arts, and Math) at Glenwood Landing School. “My ...
Professors Emma Alexander, Manling Li, Han Liu, Marcelo Worsley, and their students represented Northwestern CS at CVPR 2026 ...
Barobo, Inc., developer of the Linkbot™ educational robot and RoboBlocky™ learning platform, continues to expand comprehensive TK–12 pathways in mathematics, math intervention, computer science, and ...
Over the past two years, generative AI has been a force for transformation—and disruption—everywhere it’s landed. Education was no exception; if anything, schools were among the first institutions to ...
High school students can find out what it feels like to build a robot from scratch and write the code that makes it move as ...
Georgia funds Farmbot deployments in rural schools to teach CS and agtech. Farmbot modules teach AI, sensors and precision irrigation to interdisciplinary students. State budget allocated $2.15M in ...
Claude AI robotics benchmark shows Opus 4.7 finishing physical robot programming in 9 minutes, against 181 minutes for ...
Professor Boyuan Chen poses with some of his 3D printed robots that were designed and built through his new platform called Text2Robot that allows people to simply tell a computer what kind of robot ...
FIFA and Hyundai are using Boston Dynamics Spot robots for patrols, inspections, and risk detection at select 2026 World Cup venues.